GAME DESCRIPTION
(Game Description by Digital
Sports)
Just when you think they can't get any better, the gearheads at Papyrus are outdoing themselves again. Led by Papyrus co-founder and the father of PC racing simulation, David Kaemmer, the team behind Grand Prix Legends is taking the genre in a new direction - into the glory days of the past.
GPL will launch you back to 1967, to the days just before corporate
sponsorship and high-tech aerodynamics invaded Grand Prix racing. This
was real racing - no chicanery, plenty of high-speed corners, and drivers
who constantly risked their lives in the pursuit of victory. Including
the actual teams, drivers, and cars from the 1967 season (such as the world-beating
Lotus 49), GPL will challenge you to tame the greatest and most dangerous
race tracks of all time.
And to ensure that this challenge is complete, Kaemmer has crafted an entirely new, fully 3D physics engine which will redefine the limits of vehicle dynamics modeling on the PC. The stated objective was to 'put a car in the computer,' and that's exactly what he's doing. Highlighted by extremely accurate suspension and tire modeling (including wheelspin and locking brakes) this model will provide the most authentic simulated driving experience available.
According to Kaemmer, "The only thing more spectacular than driving these cars will be crashing them..."
GPL will make it possible for cars to be launched into the air, vault barriers, and tumble down hillsides. Disaster is never more than a few breaths away.
GPL will also feature the first full 3D cockpit in a racing simulation (screenshots don't include the 3D cockpit at this stage of development). Similar to the 'virtual cockpits' found in flight simulators, this will allow you the most realistic perspective possible while also providing the ability to look left or right. And by modeling the forces acting on the player's 'head,' this view should communicate precisely what the car is doing at all times. Crest a hill and the cockpit drops down the screen, immediately telling you that the car is 'light' and has less grip at that moment. Hit a wall and the effect leans more toward the dramatic than the informative.
To complete the experience, GPL is being designed for (though will not require) the latest generation of 3D accelerator cards, with native support for Rendition (Screamin' 3D) and 3Dfx chipsets. With this combination of features, GPL promises to immerse you in an experience more real than anything you've seen before.
Available: Spring 1998
DEMO
Newest Demo
Requirements:
Pentium 166 and 32Mb RAM
(From 3Dfiles.com)
The new (10\24\98) GPL Demo has the following changes:
Fully Windows 98 compatible
Watkins Glen track with hot lap replay
Access to garage to adjust car setup
New graphics options including dynamic skidmarks
File Size: 18.5 Mb
ftp://ftp.cdrom.com/pub/3dfiles/games/gpldemo.exe
ftp://ftp.gamers.org/pub/games/3dfiles/games/gpldemo.exe
ftp://mirrors.telepac.pt/pub/3dfiles/games/gpldemo.exe
ftp://mirror.aarnet.edu.au/3dfiles/games/gpldemo.exe
ftp://ftp.saix.net/pub/3dfiles/games/gpldemo.exe
An OpenGL driver is also available for the demo / full game. It has only been tested with the Riva TNT card.
ftp://206.15.161.202/pub/gpl/opengl.zip
New Demo - Monza Track
Requirements:
Pentium 166 and 32Mb RAM
ftp://ftp.avault.com/demos/gpldemo2.exe
ftp://ftp.cdrom.com/pub/3dfiles/games/gpldemo2.exe
ftp://ftp.gamers.org/pub/games/3dfiles/games/gpldemo2.exe
ftp://mirrors.telepac.pt/pub/3dfiles/games/gpldemo2.exe
ftp://mirror.aarnet.edu.au/3dfiles/games/gpldemo2.exe
ftp://ftp.saix.net/pub/3dfiles/games/gpldemo2.exe
ftp://ftp.agnfiles.com/game_demos/gpl/gpldemo2.exe
Old Demo - Watkins Glen Track
(From Operation 3DFX)
Sierra has released a demo of
their new racing game, Grand Prix Legends! OGR
was the first to be able to get their hands on this gem, but now we have
it for you. All you have to do is download the 13.2 mb demo right
here.
ftp://ftp.cdrom.com/pub/3dfiles/game_archives/gpldemo.exe
ftp://ftp.gamers.org/pub/games/3dfiles/game_archives/gpldemo.exe
ftp://mirrors.telepac.pt/pub/3dfiles/game_archives/gpldemo.exe
ftp://mirror.aarnet.edu.au/3dfiles/game_archives/gpldemo.exe
ftp://ftp.saix.net/pub/3dfiles/game_archives/gpldemo.exe
ftp://206.15.161.202/pub/gpl/GPLDEMO.EXE
ftp://206.15.161.203/pub/gpl/GPLDEMO.EXE
ftp://206.15.161.204/pub/gpl/GPLDEMO.EXE
ftp://ftp.op3dfx.com/pub/game_demos/gpl/gpldemo.exe
(From Operation 3DFX)
"OGR has posted a movie for the upcoming Sierra/Papyrus game, Grand Prix Legends. On top of the movie they have promised a demo of the game in early April. You can pick up the 10 meg movie here. "
CHEATS
http://3dracing.allgames.com/cheats/gpl.html (Gaming Guide and cheats)
PATCHES
(From 3dracing.allgames.com)
If you want the AI to do some wheel spinning than download this hack..
http://3dracing.allgames.com/ftp/other/wheelspin.ZIP
- 5k
wheelspin.zip (Local copy of the file)
Description (From www.3dfiles.com)
Here is a new patch for Grand Prix Legends by Papyrus and published by Sierra On Line. Originally available with only Glide and RRedline support, Matrox has now added D3D support specifically for the G-Series line of Matrox graphics accelerators.
File Size:
50 Kb
Download Sites:
ftp://ftp.cdrom.com/pub/3dfiles/patches/gpl_g200v01.zip
ftp://ftp.gamers.org/pub/games/3dfiles/patches/gpl_g200v01.zip
http://ftp.telepac.pt/pub/3dfiles/patches/gpl_g200v01.zip
ftp://mirror.aarnet.edu.au/3dfiles/patches/gpl_g200v01.zip
ftp://ftp.saix.net/pub/3dfiles/patches/gpl_g200v01.zip
http://www.agn3d.com/html/agn3d-files_display.cfm?TheFileID=179
LINKS TO OTHER GRAND PRIX LEGENDS PAGES
http://www.next-generation.com/jsmid/previews/3735_1.html
(Game Preview)
http://cgw.gamespot.com/preview/32b2.html
(Game Preview)
www.digitalsports.com/pc/grandprixlegends/preview.html
(Game Preview)
Papyrus
http://www.digitalsports.com/pc/grandprixlegends/preview.html
(Game Preview)
http://www.avault.com/previews/gplp1.asp
(Game Preview)
http://www.pcme.com/action/gplpre/gplpre.htm
(Game Preview)
http://www.geocities.com/motorcity/track/6704/
(Motorsports Mania)
http://www.gamespot.co.uk/pc.gamespot/features/3ddd_uk/games/gpl/
(Preview)
http://www.vup3d.com/previews/gplegendspreview.html
(Preview)
http://www.gamerscentral.net/articles/98/8/gpl/index.html
(Preview)
http://www.operationsports.com/features/fgpcpr.htm
(Game info)
http://www.gamerscentral.net/articles/98/8/gpl/frames.html
(Review)
http://www.agn3d.com/html/agn3d-show_shots.cfm?ShotID=92
(Screenshots)
http://www.sierrasports.com/
(Developer)
http://www.cprextreme.com/reviews/CPRgpl.html
(Review)
http://www.game-over.net/review/october/gplegends/index.html
(Review)
http://www.sports-gaming.com/racing/gpl/review.shtml
(Review)
http://www.gaming-age.com/ga2/reviews/pc/grandprixlegends.shtml
(Review)
http://www.pcsportsgames.com/reviews/racing/gpl.html
(Review)
http://home.c2i.net/thepaddock/
(Grand Prix Legends Site)
http://www.gagames.com/games/reviews/sgpl.html
(Review)
http://www.sports-gaming.com/racing/gpl/interview1.shtml
(Interview with Developers)
http://www.avault.com/reviews/gpl.asp
(Review)
http://www.cdmag.com/articles/015/048/grandprixl_review.html
(Review)
http://3dracing.allgames.com/cheats/gpl.html
(Gaming Guide and cheats)
http://www.electricgames.com/reviews/gpl.html
(Review)
http://www.gamesdomain.com/gdreview/zones/reviews/pc/nov98/gpl.html
(Game Review)
http://www.gamepower.com/games/html/1795main.html
(Review)
http://www.b3d.net/pc/reviews/gplegends/
(Review)
http://3dracing.allgames.com/reviews/gpl.html
(Review)